Let's build a gaming cockpit!

Tell us about your computer and share advice with people planning upgrade
User avatar
Captain Glume
Posts: 1051
Joined: Sun Jan 19, 2014 6:11 pm
Location: Vancouver, BC Canada

Re: Let's build a gaming cockpit!

Postby Captain Glume » Mon Mar 16, 2015 8:00 pm

Okay, I figure it is time for an update.

Yesterday I opened up my X-55 throttle to correct the stiff movement of the throttle motion. What I found work best for me was to entirely remove the blade component that held the sticky substance used for friction. I found this gave me exactly the fluidity I wanted in my throttle.

Next up is to modify the yoke to provide more buttons, hats and other controls needed. I figure I will do this by taking a part of the quadrant control and feeding that back in through the neck to the yoke. This should provide me with nine more switch inputs.

I also want to add an analog thumb stick to the yoke for the camera movements (will use the default hat for the strafing controls).

This url shows an example of a good USB thumb stick.
http://www.instructables.com/id/Add-a-l ... ck-to-you/

So that is where I am at... Almost got all the control systems how I want them... As we get closer I will look to the cockpit, displays and new gaming PC!
Image
User avatar
Solaias
Posts: 875
Joined: Sat Aug 30, 2014 1:59 pm

Re: Let's build a gaming cockpit!

Postby Solaias » Mon Mar 16, 2015 8:25 pm

Sounds like a good solution. I am slightly envious of your adventures in modding things. I know I wouldn't have the patience to fiddle with things like that anymore. :D
Don't you ever tame your demons, but always keep them on a leash.
User avatar
Captain Glume
Posts: 1051
Joined: Sun Jan 19, 2014 6:11 pm
Location: Vancouver, BC Canada

Re: Let's build a gaming cockpit!

Postby Captain Glume » Mon Mar 16, 2015 9:33 pm

I used to do stuff like that as part of my job. I'm well versed in general electronics. I haven't been doing it for 15 years though so a bit rusty.

The problems with my hands is what holds me up from doing much modding these days. But I really want my HOTAY to be full featured.
Image
User avatar
Eris
Posts: 1049
Joined: Sun Jan 19, 2014 9:09 am
Location: Houston, Texas, USA
Contact:

Re: Let's build a gaming cockpit!

Postby Eris » Mon Mar 16, 2015 9:45 pm

Hardware mods? That's crazy. I could never do that.
Image
User avatar
Captain Glume
Posts: 1051
Joined: Sun Jan 19, 2014 6:11 pm
Location: Vancouver, BC Canada

Re: Let's build a gaming cockpit!

Postby Captain Glume » Tue Mar 17, 2015 2:55 pm

I remembered/realized something important last night...

Currently, at least, we only get a limited number of inputs.

Currently the limits are:
1 Mouse profile (all connected mice have the same setup)
1 Gamepad profile
1 Keyboard setup (all connected kb's have the same 'this button does this' setup)
4 HOTAS inputs (these can be joysticks, gamepads, whatever devices, auto numbered 1 to 4 and weighted by some 'rules')

I am already using all but one HOTAS input so I am going to have to be very smart about just WHAT extra items I mod to my setup. Like modding the Quadrant throttle that came with the yoke to do the extra buttons. Going to see if I can use the x,y inputs for the analog hat stick I want to add.

Something to keep in mind.
Image
User avatar
Captain Glume
Posts: 1051
Joined: Sun Jan 19, 2014 6:11 pm
Location: Vancouver, BC Canada

Re: Let's build a gaming cockpit!

Postby Captain Glume » Wed Mar 18, 2015 5:23 am

Another small update.

Another item of my setup has arrived!

The long awaited Logitech G910 Spark Keyboard. This this is sweet!
http://gaming.logitech.com/en-ca/gaming ... board-g910

This kb is something else. EVERY key can have its own colour, light level and action. And it can animate and change depending on mode.

Next I finish taking apart the yoke throttle quadrant and plan out where I want my 9 new buttons. This thing should be sweet when done!
Image
User avatar
Solaias
Posts: 875
Joined: Sat Aug 30, 2014 1:59 pm

Re: Let's build a gaming cockpit!

Postby Solaias » Wed Mar 18, 2015 3:01 pm

Nice KB. Want! :)
Don't you ever tame your demons, but always keep them on a leash.
User avatar
Eris
Posts: 1049
Joined: Sun Jan 19, 2014 9:09 am
Location: Houston, Texas, USA
Contact:

Re: Let's build a gaming cockpit!

Postby Eris » Wed Mar 18, 2015 5:13 pm

Looks like a nice keyboard. I wish it didn't have one of those "wrist rest" extensions on it, though. Those things bug me.
Image
User avatar
Captain Glume
Posts: 1051
Joined: Sun Jan 19, 2014 6:11 pm
Location: Vancouver, BC Canada

Re: Let's build a gaming cockpit!

Postby Captain Glume » Wed Mar 18, 2015 5:17 pm

Eris wrote:Looks like a nice keyboard. I wish it didn't have one of those "wrist rest" extensions on it, though. Those things bug me.


Yes, I thought it was removable but the underlying extension is still there so it won't sit flush with a kb bar sadly. I still need to work out placement of it on my tray but it is not bad. I like the moulded keys. The key travel is not quite as smooth as I was hoping but I think it will be good.

The colour coding is sweet though. :)
Image
User avatar
Kulggen
Posts: 29
Joined: Mon Jan 20, 2014 9:29 pm

Re: Let's build a gaming cockpit!

Postby Kulggen » Wed Mar 18, 2015 11:26 pm

Yup its a really nice Keyboard, got one myself.

Return to “Hardware”

Who is online

Users browsing this forum: No registered users and 1 guest