Let's build a gaming cockpit!

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Captain Glume
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Let's build a gaming cockpit!

Postby Captain Glume » Thu Apr 24, 2014 4:57 pm

Hello everyone.

I'm toying with building my own gaming cockpit (comfortable adjustable chair, and H.O.T.A.S.) set up. However, I do have some limiting factors that I need to work out.

I have problems with my neck, back, shoulders, arms, hands & the first two main fingers. (Long sad story best ignored. You can see my bio in the about me section is curious) this means that I will have some considerations that will have to be met if I expect to spend any amount of time in this cockpit.

Of course, I would love to use the Oculus Rift as I believe the immersive environment will be amazing once the resolution is high enough. The only downside to using the Rift is that you cannot have any control panels or secondary displays. The ultimate dream would be to have haptic gloves that would allow you to click virtual panels & displays in the actual verse while receiving feedback to the fingers/palms etc. of your hands. Sadly, I do not see this happening in a reasonable amount of time.

But the first consideration must be the comfort of my body while in the cockpit. So far, of the prefab setups I've seen I have not seen a chair included in a reasonably priced set up that is adjustable in the ways I would require. At 6'2" I find most chairs to be too small. I am toying with the idea of going to an auto wreckers and picking up a luxury car driver seat that has adjustable settings, heat and memory modes to allow for the optimal duration.

The second consideration is that the issues with my arms/hands make long-duration use a top priority. I will not be participating in any dogfighting/twitch campaigns (with the exception of being a gunner on a turret) as the excitement & stress accelerates the overuse issue.

Having said all that, my current thinking is as follows:

Rudder Pedals:
Saitek Rudder Pedals - http://www.saitek.com/uk/prod/compedals.html or http://www.saitek.com/uk/prod/pedals.html
(I'm not sure whether the combat or noncombat version would be better. The more functions I can move to my feet the better off I would probably be)


Main Control Interface:
A normal joystick with such a wide degree of necessary movement would probably not be my best option. So I was thinking of any of the following.

Saitek Yoke System - http://www.saitek.com/uk/prod/yoke.html or http://www.saitek.com/uk/prod/cessnayoke.html
(Or if anybody knows of any more quality units please post links. I would not use the throttle set up that came with it)

Razer Sabertooth - http://www.razerzone.com/ca-en/gaming-c ... abertooth/
(Another option for the main controls would be this unit with only the basic right-handed functions used)


Throttle & Auxiliary Controls:
X-55 RHINO H.O.T.A.S. SYSTEM - http://www.saitek.com/uk/prod/x55.html
(I would only use the throttle module for throttle controls [and possibly shield controls with the other throttle stick?] And auxiliary buttons. The stick could also be configured for guests.)


Miscellaneous Control Systems:
Expert Mouse Optical Trackball - http://www.kensington.com/ce/ca/4493/85 ... -trackball
(I typically use one of these for fine work. My every day mouse device is a Wacom tablet. I do not use a standard mouse.)


I have not yet chosen a cockpit frame yet although, this one looks acceptable LOL! https://www.mwelab.com/index.php/en/pro ... mperor-200

Do any of you have any thoughts on control interfaces as I've mentioned above? Is anybody else working on gaming cockpit's etc. I would love to hear all about it.
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JazAero
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Re: Let's build a gaming cockpit!

Postby JazAero » Fri Apr 25, 2014 12:29 am

I do not know about the new Saitek X 55, I hear it's a good unit. Perhaps @batgirl can shed some light she's had her hands on one. But I can speak of the older Saitek products from extensive first-hand knowledge. And, sadly, I cannot recommend them. Especially in light of the fact they use proprietary driver software which has compatibility issues as well as quality control problems.

I am designing and building my own sim pit. I will be using a car seat also (real quality seat not one of those plastic racing seats). you have the right idea, As I feel it is the most comfortable seat for spending long hours at the stick and throttle. if you can get one of the deluxe units with electronics then all the better. Just ask anyone who's done cross-country driving how comfortable those are ;) another option that we toyed with was looking at the seats that long-haul truckers use. A bit pricey If you bought one but I think nothing can beat them. They are designed for long hours sitting and are the most comfortable things I have ever put my butt on. (And it's a pretty big butt) :mrgreen:

I already have all the controls I will ever need, but primarily focused on the Thrust Master Warthog HOTAS more expensive but also more compatible and practically indestructible. I have been also toying with the idea of mounting the whole thing on my 2 DOF motion platform that I built in my basement.

Oculus Rift would be the way to go if they worked the bugs out. I'm still on the fence on that. until then I may just go with a wraparound projection screen. Either way, good luck.

Post pictures. pictures of my rig are posted elsewhere on this website and all over CIG's website.

Hope that helps a little
See You in the Verse
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Captain Glume
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Re: Let's build a gaming cockpit!

Postby Captain Glume » Fri Apr 25, 2014 1:26 am

Jaz can you post links to your sim system? I would love to see them.
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JazAero
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Re: Let's build a gaming cockpit!

Postby JazAero » Fri Apr 25, 2014 2:39 am

Captain Glume wrote:Jaz can you post links to your sim system? I would love to see them.


easiest way to see them rather than me repost the pictures for the 1000th time. I'm sure they get sick of seeing them pop up everywhere, is just follow this thread and you'll see my game set up in a couple seconds video of the platform.
the right side of the picture is cut off. There's actually another monitor and more controls on the right.

http://forums.starcitizenaa.com/viewtopic.php?f=24&t=149&view=unread#unread
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Reaper
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Re: Let's build a gaming cockpit!

Postby Reaper » Mon Apr 28, 2014 8:29 pm

Hey Glume i have those combat pedals i would recommend them i have never had any issues with them as for Saitek sticks i would stear clear of them as JazAero said the build quality is not the best on them.
And i found a nice yoke for you see below.
http://www.simw.com/ch-eclipse-yoke.html
And have a look at the razer nostromo if you have not thought of it yet.
http://www.razerzone.com/ap-en/gaming-keyboards-keypads/razer-nostromo/

Hope it helps m8 ;)
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Captain Glume
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Re: Let's build a gaming cockpit!

Postby Captain Glume » Mon Apr 28, 2014 8:36 pm

Thanks for the new info Reaper. I will look into those. I only really want the X55's throttle portion. My thinking is to buy it from a place that offers easy returns if I don't like it. But so far it looks like the best option to me.

LOL that Nostromo is in my box of reject devices. I have a G13 in there too. I also have the keypad and 6 button slide pad from the Mech4 Keyboard (those those items can be configured to be unique buttons so it will probably end up in my setup).
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Captain Glume
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Re: Let's build a gaming cockpit!

Postby Captain Glume » Mon Apr 28, 2014 8:40 pm

What a shame the eclipse-yoke has the throttle part attached in the back like that...
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JazAero
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Re: Let's build a gaming cockpit!

Postby JazAero » Mon Apr 28, 2014 9:12 pm

oh my God you guys. I could not live without my Nostromo :D , I am on my 3rd N52, I just plain old wore out the other 2…with the 4 customizable programming levels I use one for flight Sims, one for logging into websites one for doing just plain old editing and one for first-person shooters. between that and my Dragon NaturallySpeaking if I touch my keyboard a half a dozen times a week. It's a lot. ;)
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Captain Glume
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Re: Let's build a gaming cockpit!

Postby Captain Glume » Mon Apr 28, 2014 9:14 pm

JazAero wrote:oh my God you guys. I could not live without my Nostromo :D , I am on my 3rd N52, I just plain old wore out the other 2…with the 4 customizable programming levels I use one for flight Sims, one for logging into websites one for doing just plain old editing and one for first-person shooters. between that and my Dragon NaturallySpeaking if I touch my keyboard a half a dozen times a week. It's a lot. ;)


Yes, but your right handed. I am left handed and that just doesn't work well for a lefty. Though I may hack it up sometime in the future to make something custom. But until I know exactly what I am after I have better bits kicking around.
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Reaper
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Re: Let's build a gaming cockpit!

Postby Reaper » Mon Apr 28, 2014 9:34 pm

Captain Glume wrote:What a shame the eclipse-yoke has the throttle part attached in the back like that...


You could assign different tasks to them thats what i was thinking.

And i have saved the best to last YOUR SEAT http://forums.eagle.ru/showthread.php?t=108766
Last edited by Reaper on Mon Apr 28, 2014 9:39 pm, edited 1 time in total.
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