1. Patcher patching changes instead of whole .pak files. Why? Because ISP is limiting my bandwidth per month and this would allow me to test every client version they release.
2. Use system. Why? Because it's hard to tell what your "using" and the use feature in cryengine just doesn't lend well to just how immersive Chris Roberts wants Star Citizen to be.
3. Grabby Hands system. Why? Because CARGO TRANSPORTATION and ship customization
4. Mining because MINING!
So what are your top system/changes your looking forward to?
For general Org talk.
2 posts • Page 1 of 1
I'm with you on number 1. Diff patches need to be a priority item for CIG! Not only would it make our download times faster, but it would also reduce server load and bandwidth costs for CIG.
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