Crews

Trading and hauling

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Solaias
Posts: 875
Joined: Sat Aug 30, 2014 1:59 pm

Re: Crews

Postby Solaias » Tue Apr 28, 2015 6:39 pm

Captain Glume wrote:Oh look Eris is trying to dock to her...

*Blinks* I hope they are only going to cuddle.... :twisted:
Don't you ever tame your demons, but always keep them on a leash.
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Pappy
Posts: 86
Joined: Mon Jan 20, 2014 6:31 pm
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Re: Crews

Postby Pappy » Tue Apr 28, 2015 8:30 pm

HUlls are slower and les armed then the other ships.
Butt the Hulls carry more Cargo and are the most modular .
It evens out in my book.
einnyen
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Location: Tulsa, OK
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Re: Crews

Postby einnyen » Tue Apr 28, 2015 10:44 pm

and besides you'll almost always be able to get someone from the Org to fly ahead of you to help keep you safe, Pappy.

The lack of sufficient armaments on the Hull series doesn't really bother me since most of the time you aren't going to be taking them into lawless sectors unless you have an "arrangement" with the Powers That Be in that system. Plus they aren't designed to be sluggers although that information released about being able to drop and retrieve small fighters could turn the E into a pocket carrier and hard defense target.
AEGIS - Gladius, Retaliator, Vanguard
ANVIL - F7C-M Super Hornet, T3A Gladiator
C/O - Mustang Delta
DRAKE - Herald
MISC - Hull A, Hull B, Star G
ORIGIN - M50, 350R, 325A
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Pappy
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Re: Crews

Postby Pappy » Tue Apr 28, 2015 11:45 pm

Thats why i got the Hulls B, D and E
B i can do stuff on my own , the D & E can do Org. missions of Gathering with.
Will be interresting on the modular stuff of the hull series

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